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Showing posts with the label Virtual reality in architecture

GeoDesigns case study – How an interior design and architectural firm uses VR

Background Established in 2000, GeoDesigns is a full-service interior design and architectural firm based in India, one of the country’s most recognized names in office interior design services. With its head office in Delhi and branch offices in almost all major cities, its has provided interior and architectural design services to thousands of small and large businesses across the country in sectors as diverse as hospitality, office, retail, IT and several other small, medium and large businesses. GeoDesign’s interest in using Trezi was a natural extension of its innovative and unique service solutions that are in step with the evolving demands of its clients. Challenges faced GeoDesigns wanted to go beyond static visuals and 3d rendering software alone to present its design to a client. The challenge was to give the full picture of the designed space, where static visuals would show the views only from a limited number of pre-defined positions. GeoDesigns, like much of t...

Disruptive Design Communication through VR

Today, technological advancements enable us to work remotely and still be connected in real-time. For professionals in the building industry, Virtual Reality (VR) is a revolutionary, new technology that ensures a real-time relay of communication to multiple stakeholders. This disruptive nature of VR for architects is making huge strides in design experience and communication. While design communication traditionally comprised of sketches, drawings, models and semantic descriptions, we have expanded our understanding to explore alternative dimensions to such outputs. VR is the only advancement in the design sector which acts as a technique and gives an output. It is a one-stop solution that reduces multitasking. Through VR for architects we no longer see what we want to see – rather, we see what will eventually be and as was designed. Trezi is India’s VR-first architectural design communication and collaboration product that generates an immersive computer-based project en...

Virtual Reality is the Future of Architecture and Construction

Most people believe the construction process is an organized, linear and predictable phenomenon planned top-down into design, contracts and execution packages. But, in reality, the disputed factors of a building project include design decisions, deadlines, man-hours, cost-cutting, material decisions, and client satisfaction, among others. Virtual Reality (VR) is a contemporary, tech-enabled solution that resolves such disputes by addressing the limitations of design, time and money in relation to project stakeholders. As a virtual meeting platform for the building industry, all project stakeholders can virtually be in the same project space on a 1:1 scale, irrespective of their real-time locations. Among the available architecture software options, Trezi is a VR product that allows as many stakeholders as are needed to collaborate on a project in a virtual work-space. The multi-user collaboration feature in Trezi replaces complications in coordinating physical meetings among pr...

Why should you, as an architect adopt Trezi?

SmartVizX is a company founded by two experienced architects, Gautam and Tithi, who have a combined experience of more than 40 years. As a result, we have a first-hand experience of the problems faced by the AEC industry and aim to solve that with Trezi which uses virtual reality in architecture , construction, and engineering to change the design experience for all stakeholders in the industry. Right from collaboration issues between stakeholders arising due to the absence of a single version of the truth to the difficulty in effectively communicating design intent, it has been pretty clear that the community, as a whole, is in urgent need for a solution that aims to resolve the innate problems existing currently within the AEC industry. With Trezi, we aim to transform the design experience and address a number of current challenges, as mentioned below. Collaboration AEC, unlike many other industries, has a large and diverse set of stakeholders: architects, designer...

Fueling Market Penetration in The AEC Industry Using Virtual Reality

VR disruptions are transforming the way building product manufacturers are showcasing, marketing and selling their products The architecture, engineering, and construction (AEC) industry consist of multiple stakeholders working together to bring a project to fruition. Building product manufacturers and suppliers play a crucial role in supporting architects and designers. Traditionally, building product manufacturers and suppliers have reached out to design and architecture firms through a tedious process of marketing that includes preparing, stocking and distributing samples and catalogs which regularly became outdated with the introduction of new product lines, creating multiple physical mockups, and organizing lunch-and-learn sessions at their premises to showcase their products to architects and designers. This process has led to a lot of wastage in time and costs, as well as loss of additional revenue opportunities. Most smaller suppliers have found it difficult to showcase t...